Game developers can now use a software development kit to implement Bitcoin Lightning Network payments and monetize gameplay within their video games. Crypto software company Zebedee has build toolkits and an infrastructure specifically designed for game developers using the Unity engine. They envision bitcoin to be the native currency of the internet.
The SDK allows developers to for example monetize points collected in games. This means that value and rewards will be digital, programmable, and they will have universal value. In a game of Fortnite every kill could earn someone money, while reaching the next level in a game could earn a player something as well.
Our Unity SDK opens up a new dimension of creativity and monetization capabilities by enabling value flows within the gameplay itself.
Game developers can use the bitcoin payments if they build their game on the Unity engine. This is one of the most popular video game engines on the market. Last year the game software company was valued at 6 billion dollars, as their engine is behind almost half of all created games.
A fighting game powered by Bitcoin
Mandelduck Studios is one of the first game studios using the Zebedee SDK. Raiki is a fighting game in which two players commit some bitcoin and the winner takes it all. The game also has a way to make viewers interact with the game, as they can spend fractions of bitcoin to add challenges or aesthetics. Mandelduck Studios showed the game earlier this month during the Advancing Bitcoin Conference in London.
10 million to push development
Developers are still working on the Lightning Network. Recently Lightning Labs acquired 10 million dollars in funding to make things happen. This financial injection is needed to continue development and make bitcoin payments relevant and easier. This could potentially mean a lot to Bitcoin. As a result the bitcoin payment system ultimately needs to compete with traditional payment providers like Visa and Mastercard.
Also published on Medium.